Divinity 2 battlemage build aerotheurge. Don't follow a build guide, make your own character.


Divinity 2 battlemage build aerotheurge Required Ability Level. Apr 22, 2022 · Put together a Divinity: Original Sin 2 build that best suits your play style with our complete guide. (2,4,6,8,10,12 etc. I have two melee characters: a dualist/assassin and two-handed/necro (death knight). The Battlemages first starting skill is Battering Ram DOS2 best Battlemage build? DOS2 Discussion I've spent about 20 hours getting a feel for the game, getting used to the isometric gameplay I'm not accustomed to, and I've decided that, after a handful of characters and dicking around on Fort Joy, I want my first real playthrough to be a Battlemage. Battlemage is a warrior who, besides relying on power of their Warfare skills uses the Aerotheurge magic in order to defeat their enemies. Divinity’s success was something that most RPGs aside from offerings from a handful of studios (like Bethesda) could only dream of. Aero have some close range skills, but they aren't worth it in most case, because superconductor LOVE to fork yourself in melee, shocking or even killing yourself. Whirlwind+sparks in a pack of enemies with a flame staff - very juicy. Rain location Vendors. 1--Poison Dart Feb 6, 2018 · Divinity Original Sin 2 Guide for the Eternal Warrior, otherwise known as the "Death Knight Perfected" Build. skin graft is really just too strong, aspecially when you can double use adrenaline and flesh sacrifice for a ton of AP in a single turns if you really need to do damage. Uncanny Evasion enhances a target's dodging ability and boosts their movement speed. Divinity 2 Builds Guide for the Stormchaser (Mage). No it isn't. Edit: Also increasing 2 handed increases critical multiplier and weapons dmg. There is only one "true" battle mage that works, and that's fire with weapon enhancements. - Oddly enough one-handed sword + Wand does NOT trigger Dual-wield Skill. This is extremely important. The positional manipulation of aerotheurge skills mixed with the burst damage of huntsman skills is pretty fun to play. Pun intended. In my head I see him as some kind of close-range aero-focused mage build, but there aren’t enough skills in act 1 to make that build work reliably. Divinity Original Sin 2 Builds: Elusive Enchanter (Mage) Dec 31, 2022 · Divinity: Original Sin 2 remains one of the best CRPGs ever and is one of my favorite games. I don't want to use lone wolf because I plan to have characters in my party most of the time at least, so having said that, the aerotheurge skill (in my plans) is mostly for utility so I wasn't planning to invest more than 2 points, my problem is how to distribute between scoundrel, warfare and polymorph for having good damage (I plan to dual I do know that this build is far from optimzied as it uses two different damage types, but I just want to know if I somehow can make it work on tactician mode while keeping this build fantasy. Executioner. The only battlemage builds I could find were on Fextralife, and they didn't really feel like a battle mage, but more like a close range mage. Enjoy! Odinblade If you're looking for another magic damage build that isn't Pyro/Geo I would suggest a battlemage. Ifan: Ranger but with a focus on elemental arrows - basically just making him as versatile as possible. However, players might find more use for him as a Rogue. You can do an Aerotheurge melee build where you wade into melee all the time. This Class capitalizes on the Scoundrel Skill School, with Skills that Nov 8, 2017 · Divinity 2 Builds Guide for the Battlemage (Mage/Warrior). When the wind blows and your roof trembles, you may wonder if the world is tearing at your house, or if there is an aerotheurge at work. Those build guides are pretty suboptimal and/or outdated. original-sin-2-build-guides-radiant-battlemage/ Any build is viable, period. Plus, Air wand can proc stun on hit (if wet) and water surface can also cause mob away to be stunned! Nov 13, 2017 · Check out all vendors locations in Fort Joy and learn where you can buy all skillbooks in Divinity: Original Sin 2. Blinding Radiance and Shocking Touch are both very good, Superconductor is amazing though it comes late, Nether Swap and Teleportation ensure that you're never out of melee range for long, and Uncanny Evasion/Evasive Aura means you'll never need to fear melee. I’m playing solo 4 members My red prince is Pyrokinetic /war battle mage only have 2 points into aero for tele and nether swap I have a pretty good conjure / buff / debuff I have a elementalist hydro / necro heals an damage for days and fane on necro tank Oct 23, 2017 · Aero to 3, side-skills to 1-2, poly to max is always the better build. Light Stepper 3. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian… All Aerotheurge Skill Showcase in Divinity Original Sin 2Damage shows on Aerotheurge 10, INT 40, Flat surface, and Classic difficulty. Divinity Original Sin 2 Battlemage Class Guide will tell you how to utilize the strengths of the class and how to avoid the weaknesses so you can have an edge when you take your Battlemage to battle. Battlemages mainly use two one-handed weapons like axes, swords or maces in combat. The main damage of such a build comes from the Master of Sparks skill. Oct 29, 2024 · Beast will ask to become a Battlemage as his default Starting Class. NEXT: Divinity Original Sin 2: Combat Tips To Win Without Ever Spending Source Strategy The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Mar 9, 2020 · A Battlemage has access to two schools (Aerotheurge and Warfare) which means that they can select from 8 starting abilities. Although to be upfront areo doesnt make a good battlemage. Apr 1, 2020 · As promised here is the next Divinity: Original Sin 2 Enhanced Edition Build Guide, which is an Undead Summoner/Tank Build that can withstand all kinds of punishment while your other party members are free to spend their Action Points attacking without fear of retribution. Available starting from level 9 The most successful build I've made thus far is turning The Red Prince into a heavy armor, sword and shield carrying fire bomb. It aims to be an alternative melee Magic Damage dealer, while at the same time avoiding Aerotheurge spells that may harm other melee units. Sets Evading for 1 turn(s) Apportation: 2: 1-2--8m Area of I and a few friends started playing DOS 2 recently and we're still in Fort Joy (around level 7) so pretty early on in the game. when you think about it in terms of those skills in combination, skin graft is extra damage, but it's much more flexible than scoundrel. The dualist uses a little bit of polymorph and the pyro a bit of Dec 5, 2024 · Uncanny Evasion is an Aerotheurge Skill in Divinity Original Sin 2 (DOS 2). Much of its success is credited to the blend of experimentation and adventure that await you in every turn. The Battlemage is a class that is capable of powerful Warfare Skills and Aerotheurge magic to defeat its enemies, the primary attributes of the Battlemage class are Strength, Constitution, and Intelligence. Pet Pal 5. Chameleon Cloak location Vendors. This in turn allows you to create dozens of team combinations that can, with better or worse results, be effective during fights (and outside of them). Don't follow a build guide, make your own character. Weapons are stat sticks for this kind of build, I recommend 2 handed because the two-handed skill gives you a crit multiplier and damage plus you can use ambidextrous with two-handers for low ap spells including casting Ice Fang for 1 ap Depends on the kind of battlemage, hybrid or int. You're going to want the full 54 points at your disposal. Lone Wolf. Vacuum Aura Location. . Scoundrel 2 daggers, warfare 2 handed, pure archer, hydro healer. It's a Lone Wolf build that you only put enough points to get each elemental tree to 5 with gear (so if you have +3 pyro and +1 geo, hydro, and aero, you'd only need 2 points in each tree except pyro would only need 1) max intelligence first then wits with points into memory as needed. Apr 10, 2018 · Stormchaser – Perhaps one of the most fun Builds to play in the entire game, this Build focuses on getting in close to enemies and shocking the ever-living crap out of them with Aerotheurge Skills. It deals Air Damage to enemies and extinguishes fire. I've been looking into how I want my character to move forward and I like playing as a more range focused Radiant Battlemage but that build seems to rely more on dual wielding wands or using a stave as opposed to dual-wielding other melee weapons like swords or axes. You've already seen the limitations of this. Jul 18, 2018 · Aerotheurge: 3 Hydrosophist: 1 Necromancer: 1 Polymorph:3 Pyrokinetic: 3 Scoundrel: 1 Warfare: 2 - Once you have these stats, level Aerothurge and Pyrokinetic Evenly. The other type of "Battlemage," a name used for one of the standardized builds developed over time by the community, is a pure mag damage dealer. Sets Shocked for 2 turn(s). Perhaps more useful for rangers/casters, but melee folks can also help out creating some distance between enemies and ranged teammates: Netherswap (1 ap) an enemy engaged with your caster/archer and then Backlash (1 ap) or similar on that enemy Dec 5, 2024 · Vacuum Touch is an Aerotheurge Skill in Divinity Original Sin 2 (DOS 2). (Except areas blocked by obstacles) Damage is based on your level and receives a bonus from Intelligence. However, a character with this class starts with the best available abilities so there is no point in changing anything. This will only lower this character's effectiveness in battles. You only need 2 points here. Lone Wolf 4. Though race has little effect on builds most of the time. Dec 5, 2024 · Rain is a Hydrosophist Skill in Divinity Original Sin 2 (DOS 2). If you were to make the Sanguine Bowman and Death Knight into Lone Wolf Builds, then you would not reach your two primary Attribute caps until Level 15. That gives you a total of 54 points. Ladders happen every three to four months and always includes a content & balance patch which helps keep the game fresh and exciting. Lone wolf perk won't work if you have more in your party. 3(165)= 495 Divide by the number of attacks you would get without enrage (4 for normal 6 for lone wolf) 495/4= 123. Nov 16, 2018 · If you *just* want someone who dual wields with Aerotheurge, that's doable, but what you're building in that case is a Strength-based melee character that puts a few points in Aerotheurge to access its support spells, since those don't rely on Int for scaling, along with the Warfare/Aerotheurge hybrid skills. I’ve got Divinity 2. A few days back, I finally completed my newest mod: Aerotheurge Class Overhaul! Here are the links to the mod: Steam Workshop. Nov 14, 2024 · If we’re talking a split Strength/Intelligence battlemage, then it doesn’t really matter as such a build is just bad either way. 2-Handed: 2 (3 points spent) Sep 17, 2021 · RELATED: Divinity Original Sin 2: How To Beat The Aetera In Act 2 The points that this class puts towards Geomancer allows Beast's Petrify to pack an extra punch — just an extra bonus to a great Jul 16, 2021 · Likewise, Aerotheurge offers Skills such as Nether Swap (Aerotheurge 2) that can mess with enemy formation. Rather, my suggestion would be to go either Aero/Geo or Aero/Pyro for battlefield "oomph". I wouldn't bother with wands either though. Sep 26, 2018 · Radiant Battlemage – Warrior/Mage Build. Hydrosophist – You only need one point here for Rain and Armour of Frost. As Battlemage is the most point-demanding class in the game, I recommend you doing both. Max warfare, max scoundrel, 2-3 points in polymorph, 2 points in aero, two handed for the rest (I think 2h gives crit chance, but i may be wrong, can't remember if it's crit chance or crit Keep warfare at minimum investment to use w. The aim of this build is Nov 5, 2023 · Ok so im doing a battle mage build focusing on the magic side, should i put any in strength, constitution or finesse? just increase intelligence loads Last edited by Hummingbird ; Nov 5, 2023 @ 9:00pm Hi! Playing the game for the first time and i'm about to start again now that i have a better feeling of how it works. Rain creates a spreading water surface that douses fires and sets the Wet status on characters in the area. Summoners & Elemental rangers are the big hybrids that come to mind. Summoner: Either as half battlemage or full support for the best early game character in the game. These skills allow players to do a large variety of things from teleporting and stunning enemies to giving allies shields and status effects. Oct 12, 2017 · In this Build Guide were going to cover the explosive: Battlemage. The question may be how much you're willing to struggle to find the way to play your build well, but, there are no non-viable builds, especially with Lone Wolf. Divinity Original Sin 2: Still. That is a mage that fights in melee range with a staff and uses warfare skills and magic damage weapon buffs. But Parry Master is fine. And aero have great endgame spells. My partner is playing as a Conjurer, and I chose Fighter. Dec 18, 2022 · Find out what builds are powerful in Divinity: Original Sin 2 and which ones and Aerotheurge skills, mostly. Mar 8, 2021 · The RPG Divinity: Original Sin 2 provides quite a lot of options for players. Nice write-up. Dec 4, 2024 · 2: 2-3: Int: 13m: Condense all cloud surfaces in the area. Closed Circuit Location Vendors. And I would almost say the same about Nether Swap. The damage is based on your level and receives a bonus from Intelligence. Don't bother with staffs in more traditional caster mage builds. A HUGE thanks to everyone who took the time to complete my Aerotheurge Survey I posted just over a month ago - here are the results for those who are interested: Survey Results. Shredded through magic armor and kept the enemy stunned and silenced. Hi guys! Since I made it through act 1 I decided to make use of the mirror and recreate my team. My first time through DE I used a Aero Battle Mage. Generally, you can get away with any party composition on Tactician, if your characters: Are optimized for damage(in your case, aero character has maxed aerotheurge and int, maybe with some minor investment in scoundrel for adrenaline, con or mem; same for physical chars with maxed warfare and str/fin) OR summoning/supporting(a lot of utility, non scaling abilities and leadership) I’m using a build like this for physical damage play thru with a group of friends. Staves are almost exclusively used for melee battle mage builds, where you use your melee attacks and Warfare skills more so than cast actual spells. Source Points. My favorite thing to play in any rpg is a battlemage. So if you max int + weapon skill, you will still buff both dmg types. ETA: other party members are a necro/support, two handed melee, and sword and shield melee/polymorph. Magic Armour prevents Dec 5, 2024 · Blinding Radiance is an Aerotheurge Skill in Divinity Original Sin 2 (DOS 2). Teleportation allows you to teleport a target character or item to a selected location, dealing damage based on your level and Intelligence. Uncanny Evasion Location Vendors. Closed Circuit deals 220% Air Damage to nearby enemies and creates cursed static clouds on the edges of the spell. With a bit of a rulebreaking mindset and some knowledge of the best Aerothurge skills, godhood in Divinity 2 can be a breeze. I note that his default class is battlemage and I'd be happy to stick to that but from what I've read, you pretty much have to focus on being a mage or swap aerotheurge with something else. It is a steep learning curve but if you put it on the easiest mode and play for a few hours you will get used to it. Its intricate combat mechanics, well-balanced character building, and a bevy of choices for every player to make MoS battle mage is my favourite build so I'll leave what knowledge of it I've gleaned here. Teleportation Location Vendors. 226K subscribers in the DivinityOriginalSin community. So much this. Deals 70% air damage to enemies and douses fire. Damage is based on your level and Intelligence: Uncanny Evasion: 2: 1-4--15m: Dodging for targeted character is increased by 90% and your Movement Speed is increased by 20%. I made a similar party except for the Aerotheurge mage. Aerotheurge Level 1. Their primary attributes are Strength and Intelligence. Newsroom Games Reviews Download Guides Interactive Maps Newsroom Dec 5, 2024 · Teleportation is an Aerotheurge Skill in Divinity Original Sin 2 (DOS 2). I would also like to mention that just 1 point into summoning can help a build like this a lot, because the totems can set wet or shocked status if you summon them on electrified blood. that first turn is easily the most important. How does one build and use the mages to maximize the effectiveness of having a party with two archers? I'm talking DOS1:EE. After that, just build like a battlemage, but with a focus on melee range. For dps nothing beat focus in one school (optionaly push other to 5) then rest into scoundrel. It's absurd. Picture of Jul 17, 2021 · RELATED: Everything To Know About The Path Of Blood In Divinity 2 Consequently, that also makes the Aerothurge school one of the most fun templates of world manipulation you can get in the game. Divinity Original Sin 2 Battlemage; Divinity Original Sin 2: Battlemage. It’s very doable in act 2 though. Now, my idea is to be a "tank", massive damage and resistance (maybe a little of fire damage, as I am playing as the Red Prince), so I could be a barrier and go to close-combat while he attacks from a distance and applies effects to the enemies. That's pretty much the one and only unique thing to hydro as a battlemage. I'd kinda like to stick to him being mainly melee DPS (maybe dual wield) with some magic skills for support. Available from the start; Rezik at Fort Joy Ghetto ; Simone at Sanctuary of Amadia (Fort Joy), Lady Vengeance; Trader Bree at Driftwood (Reaper's Coast) Dec 5, 2024 · Closed Circuit is an Aerotheurge Skill in Divinity Original Sin 2 (DOS 2). However, with the way this game works, being a battlemage seems almost impossible and it would just be better to be a pure warrior or pure mage. Executioner (1 Warfare) - Extra 2 AP per turn for kills, with this build you should be killing at least 1 enemy per turn. The Radiant Battlemage is an Aerotheurge variant of the fiery Battlemage Build I made back in October of last year. So far I was using a human (assassin), Sebille (Necromancer), red prince (warrior) and ifan (Hunter). Gotta get rid of that magic armor. ) Individual skills can cost anywhere from 0 to 3 Memory slots. Available from the start; Doctor Leste at Fort Joy Ghetto (); Exter at Amadia's Sanctuary (Fort Joy), Lady Vengeance Dec 4, 2024 · Talents in Divinity: Original Sin 2 are special abilities that provide unique bonuses and enhancements, allowing players to customize their characters' strengths and playstyles. Available starting from level 4; Gawin at Fort Joy Ghetto ; Gratiana at Amadia's Sanctuary (Fort Joy) It has aerotheurge versions of the pyro battlemage (master of sparks, etc. Available from the start; Gawin at Fort Joy Ghetto ; Gratiana at Amadia's Sanctuary (Fort Joy) Trader Ovis at Driftwood (Reaper Mar 8, 2014 · Fist character: ("undead" Battlemage) ATTRIBUTES Strength 14 Dexterity 5 Intelligence 8 Constitution 6 Speed 6 Perception 6 SKILLS Two-handed 4 Armour Specialist 4 Body Building 4 Willpower 4 Aerotheurge 2 Geomancer 2 Man-at-Arms 5 Pyrokinetic 2 Witchcraft 2 Leadership 1 TALENTS 1. If you position well to proc sparks, you will likely get a kill even with just one attack skill because of the guaranteed spark crits (assuming you have I'm on a second playthrough and after a 4-physical damage party I went for the opposite, as such: -1 "generic" pyro/geo/aero with high intelligence to quickly AOE enemies and demolish their magic armor (Scourge Wizard on Fextralife) -1 pyro battlemage with staff that goes close to enemies and tries to burst them down (Battlemage) 1- pure geomancer that should pair well with all the fire damage I'm considering a 2 archer, 2 mage party. Maxed polymorph is simply most effective way to build "elementalist" style mage, but it's very, very uneffective dps-wide. The aerotheurge is a master of control and movement. The Battlemage is a front lines Mage Build that focuses on Pyrokinetic Skills to deal massive damage to its enemies. Effects. Pryo Battlemage (Image credit: Bandai Namco) Aerotheurge. Highly reccommend doing just 2 characters (with the lone wolf perk). It's basically using sparking swings and master of sparks to buff up (and firebrand sometimes, but it's rather lackluster), and then utilizing AoE warfare skills and bull rush to trigger as many sparks as you can. For long-mid range I'd use standard pyro/geo spells, whereas in melee I thought of a mix between warfare spells and weapon buffs (sparking swings Sep 16, 2017 · You can use the expected value formula to calculate if this is redundant for your character or not. 0 as they are derived from the work of Larian Studios. Pressure Spike condenses all cloud surfaces in the area. Beast: Fextralife’s juggernaut build. With the improvements made to all Aerotheurge skills, along with the introduction of over 15 brand-new skills, this overhaul bolsters the creativity of Sourcerers. Also uses Glasscannon for insane damage output. I enjoyed the game more that way because it was easier to get good at the combat and inventory management, and could just focus on 2 strong builds. Nearly resigned to fate, the Warrior's eye caught something a distant light through the trees. Still Running Strong. All the battlemage builds I see like sin lee's use pyro and I'm having difficulty figuring out which talents, weapons and abilities I should be using to best compliment their build. The second most successful build I've made is giving my Scoundrel a bunch of Aerotheurge utility spells like teleport, smoke cloud and blinding radiance. Sets the Shocked status on a target within arm's length and deals 110% air damage. To be alone in the darkness of these haunted woods meant certain death, but there was nowhere to turn for shelter. In combat, a Battlemage is an expert in wielding dual one-handed weapons such as Dec 3, 2024 · Aerotheurge is a Combat Ability in Divinity Original Sin 2 (DOS 2). Same goes for the pyro/geo mage cos movement is the most important thing in this game. The go-to combination is Aero/Hydro, but Hydro has a lot of support. Aerotheurge doesn't really shine until you reach the higher levels and get things like super conductor, chain lightning, pressure spike etc. The Radiant Battlemage is a close combat staff-wielding Aerothurge build that doesn't use electrical damage well, my version did a bit, and I took some Scoundrel for Adrenaline, Chloroform, and Cloak and Dagger, and had a few more Warfare, Aero', and Polymorph Skills than those proposed - suffered a bit of a nerf on damage due to points in Jan 19, 2021 · Combat Ability. Aerotheurge is a Combat Ability that provides the following effect: Air attacks deal +5% more damage. Sets Evading for 1 turn(s) Apportation: 2: 1-2--8m Area of Along with focusing on warfare + necro, consider getting 2 aero/2 huntsman/ 2 scoundrel for teleport (best skill in the game)/tactical retreat/adrenaline + cloak and dagger. Random Divine helmet can have up to 5 wits. Spider Kiss talent +2 wits potentially as well. I am currently doing a tactician duo lone wolf run like this, it is really fun, and kind of broken. If it’s a staff wielder or strength weapon buffer, then it might matter. Bully 2. The teleports are good suppliment to any build, but geomancer & pyromancer have many better spells available for close quarters. e and dump the rest into wits for better crit chance. Sep 24, 2024 · Chameleon Cloak is a Polymorph Skill in Divinity Original Sin 2. Here are the basics you need to know: Aerotheurge – Aerotheurge has some useful utility skills that give you an edge during combat. Dec 5, 2024 · Vacuum Aura is an Aerotheurge Skill in Divinity Original Sin 2 (DOS 2). Half of the damaging spells will want you to be melee but you really want to stay ranged in Act 1. Air may seem like a benign force when you hear it rustling through the trees or feel it tousling your hair; but in the hands of a skilled aerotheurge, it can be as deadly as any inferno. DOS 2 Aerotheurge Ability Effect. So there are two types of "Battlemage" out there. Geomancer. DOS2 rewards experimentation and "dipping" into secondary trees as needed. Jan 20, 2022 · Divinity Original Sin 2 Wiki has all information on weapons, Aerotheurge. Very simple physical damage group. You don't need anything else. The Warrior approached, and Dec 5, 2024 · Divinity Original Sin 2 Memory Attribution Notes, Tips & Trivia. Oct 10, 2018 · Magic schools in Divinity: Original Sin 2 have been designed to facilitate user creativity of playstyles and builds; this Aerotheurge Overhaul is no exception. From character creation to storylines, there’s always something new to discover. Vacuum Touch deals Air Damage to a target while inflicting Suffocation and Silence. Try to shoot for near max int or max w. If your plan is to build an Aero mage, the best bet is to respec for it in Act 2. The point in Geo helps grant Fortify too. e skill you want and try and max Aerotheurge and then 2-handed. Every single character is better if they have Teleport on their hotbar. I've been checking the fextralife builds and decided i want a hybrid party with a juggernaut, ranger and elusive enchanter, and for my last character i was thinking i'd like a melee mage so that i can have two melee and two ranged characters. This playthrough, I tried a very vanilla build for my 4 characters. Each point in Memory grants 1 memory slot. Requirement: None Jul 8, 2014 · get some more speed for ap. The story and writing really helped me enjoy the game so I just got better. Oct 20, 2017 · Divinity Original Sin 2 Build for the Stormchaser. Any suggestions A hydro battlemage works best in a team with a lot of physical damage dealers where the core synergy is with you picking up decaying touch from necromancy so that you can nuke enemies with your heals. The other characters in our party are a 2 hand melee and a rogue as well. Lohse: Enchanter - Hydrosophist, Aerotheurge Ifan: Wayfarer - Huntsman, Geomancer Sebille: Rogue - Scoundrel Fane: Wizard - Geomancer, Pyrokinetic Beast: Battlemage - Aerotheurge, Warfare Scoundrel - 1 Pyrokinetic - 1 Huntsman - 1 Hydrosophist - 1 Warfare - 2 Aerotheurge - 2 Geomancer - 3 Dec 18, 2022 · Divinity: Original Sin 2 continues to attract new players long after its release. Characters gain an additional Memory slot every 2 levels. In this Build Guide we show you how to make the ultimate Necromancer/Warrior that uses Life Steal to replenish Health and Armour to stay alive while dealing punishing damage. Contamination. Big thanks to the DivinityOriginalSin community for testing, brainstorming, and bug-spotting! Dec 5, 2024 · Shocking Touch is an Aerotheurge Skill in Divinity Original Sin 2 (DOS 2). Battlemage – Mage/Warrior Build. Lohse: Aero/hydro battlemage. Huntsman. The skill prevents enemies from casting spells and gradually drains their health due to suffocation. I want to play a ("Undead") Fighter/Mage, where the magic is used mainly for support & summons and where most of my damage will come from melee. As for a truely hybrid damage class. There are many Builds you can make in Divinity: Original Sin 2, and in this Build Guide we’re going to be taking a look at the Elusive Enchanter. Coming into last week I had never even played a turn based combat game and I had never heard of the divinity series. The aero/hydro build in particular seems quite bad to me. Aero/Hydro (in that order) is my favored build. Its almost impossible to start with an online class build from beginning. Nexus Mods. Jul 5, 2020 · Battlemage Creation in Divinity Original Sin 2 The base Battlemage during character creation (or if you recruit a companion) is 1 Strength, 1 Intelligence, 1 Constitution, 1 Warfare, 1 Aerotheurge, 1 Persuasion; Battering Ram, Shocking Touch, Blinding Radiance skills and the Comeback Kid Talent. Path of Diablo is a Diablo II community server project that aims to increase build diversity, improve replayability and add quality of life features with as few changes to the original experience as possible. Divinity: Original Sin 2 - Party planner by Riovir. In particular, aero becomes really strong once you hit 16 and can lob out the powerful source spells under apotheosis. Really enjoyed this one, a lot of versatility between physical/geo that complimented one another Eternal artifact stacked on top of the necklace +2% more critical chance. Aerotheurge increase all Air damage you deal The Battlemage is a warrior class in Divinity: Original Sin 2. Divinity Original Sin 2 Builds: Radiant Battlemage So your default opener could be something like Master of Sparks (-1 AP) -> Phoenix Dive (-1 AP) -> Adrenaline (+2 AP) -> Time Warp (-2 AP) -> Enrage (-2 AP) -> Whirlwind (or other 2 AP attack). - Get Aerotheurge:2 as soon as Mar 16, 2018 · It actually usable if you build around it. The game's idea of Battlemage is a mixed attacker, utilizing both physical and magical damage. The Battlemage uses Staves and Pyrokinetic Skills to ignite their enemies. So, electro/vacuum touch, firenova, flame whip, etc. Sep 24, 2024 · Supernova; Explode, creating fire surfaces and dealing 175% Fire Damage in a large area around you. All magic schools have some close-range INT-based magic attacks. Rancour and Truthseeker are one handed weapons in Arx that give 25% + critical chance. His default preset (“Battlemage”) is really bad because it encourages you to split points between strength and intelligence. I was also thinking of taking my Witchcraft to level 3, for some of the "cooler" spells & summons, but I do not know if it wise to do that. Available from the start; Gawin at Fort Joy Ghetto ; Gratiana at Amadia's Sanctuary (Fort Joy) Trader Ovis at Driftwood (Reaper's Coast) Jan 7, 2022 · Before discussing the best Divinity Original Sin 2 builds, let’s dive into alternative masterpieces and games like Divinity Original Sin 2. Nov 24, 2024 · Battlemage is a Class in Divinity Original Sin 2 (DOS 2). The best suggestion I can give you is to go Aero and Summoning. Let’s jump into this Build and see just how it works. 75 The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online End of Act 4 - Received a loss of attribute points as a reward! I recently tried out Fextralife's Glacial Guardian build which involves putting Hydromancy and summoning with glass cannon on one character, then I have an Aerotheurge staff battlemage on another character. I really like Sin Tee's guide for an elementalist build. Reply reply Aerotheurge is a good mix of utility and damage and (especially soft) CC, but the idea of a pure build in D:OS2 is a bad one. Combine any Aerotheurge Skill book and any Necromancer Skill book. Aerotheurge is a combat ability, that utilises magic known as aerotheurgy, and is essential for learning and casting Aerotheurge skills as well as crucial determining factor of the effectiveness of air based weapons and ammunition in Divinity: Original Sin II. There are builds like a poisonmancer, or a poison archer. Elden Ring Cold Sorceries Build Guide – Freezing Battlemage; Stormchasers want to focus on Aerotheurge 2: 2-3: Int: 13m: Condense all cloud surfaces in the area. Available starting from level 13; Trader Ovis at Driftwood (Reaper's Coast) Hannag at Cloisterwood A second mage is kinda paramount for your stuns to be reliable. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online So both BG3 and Divinity 2 have a magic cock… Strongest Magic build by far. Summoning is very strong and you won't have a problem with that in the early game. Put in just enough STR to wear heavy armor, use a strong Air damage staff and give a mix of AoE warfare and heavy damage Aero spells. Skill Name. Vacuum Touch Location. Just get warfare to 3 points, so you will have jump, sparks, whirlwind, etc. A Battlemage Amplifies brute strength with powerful magic. The Warrior was lost, and night approached. ), and custom one and two handed weapons with air damage that scale with int. Favourable Wind: 1AP, Movementspeedbuff in area around you Blinding Radiance: 2 AP, Deals damage and blinds enemys Electric discharge: 2 AP, Basic offensive spell Shocking Touch: 2 AP, Melee Range, stronger than electric discharge Aerotheurge Level 2. Page Discussion Edit History. Most builds online are effective at mid to high levels where you have more flexibility with stats on gear. Dec 5, 2024 · Pressure Spike is an Aerotheurge Skill in Divinity Original Sin 2 (DOS 2). The best thing is that both schools benefit from int. Enemies around you receive 90% air damage. You receive a status that turns enemies in a 5m radius Blind. Netherswap: 1AP, Swap position of 2 characters Easy. Deals Poison damage; turns surfaces into poison. so i wouldnt suggest dropping poly for That said, to build a proper battlemage, you basically focus on building a normal mage, but with a few points in Warfare for the abilities and use a staff, the Warfare abilities will scale with INT and whatever magic damage your staff deals. Aerotheurge enhances the effectiveness of Air-based attacks, boosting their damage output. Fun in an all undead party. They can lock their ignore the preset, all that actually determines is the weapons in the chest before you leave the boat if you decide to change the skills and attributes, i guess if you dont battle mage or inquisitor would be the way to go. Not with a glass cannon. CC for days. You cant get optimum physical and magic damage simultanously, gotta be one or the other. Blinding Radiance Location Vendors. I want to help them CC and also cut through magic armour. Jul 17, 2019 · The Radiant Battlemage is an Aerotheurge variant of the fiery Battlemage Build. I use this build almost every time, it’s very fun. The other two characters are physical damage based. So in this case you would focus entirely on the spark damage, which scales off of int and pyro, You only put the minimum required amount of points into strength to use weapons/armor and minimum amount of points into warfare to pick up multi target and movement skills to proc Jan 18, 2019 · The Sanguine Bowman is one of 2 Builds that I have made that use 2 Attributes to deal damage. Vacuum Aura deals 80% Air Damage to enemies within the area of effect while the caster gains an aura that applies Silence and Suffocating to enemies in range. If your main is a custom char, concider swapping your and Lohses build if you want to optimise since Dome of protection with both hydro and geo is an amazing defensive skill. Aug 17, 2018 · If you want a close-range melee build which does magic damage, that's one of the two main battlemage variants. A party with 2 mages and 2 rangers doesn't have to waste AP on moving toward the enemy, there's no melee chars taking damage from AoE carnage caused and the whole party can stand back. But there are so many flames it almost always devolves into flames. Getting Geo and Scoundrel early can get you Venom Coating for sone extra damage on the weapon attacks (not to sparks). Oct 5, 2017 · Elden Ring Cold Sorceries Build Guide – Freezing Battlemage; abilities like Aerotheurge, about making a Build in Divinity: Original Sin 2 is Mar 7, 2019 · For my first playsthrough I wanted to cover most of the skill categories between the four characters so I could experence most of what the combat has to offer, instead of making a more focused party. Enjoy the musicAerothe Aerotheurge skills in Divinity: Original Sin Enhanced Edition are Intelligence-based , allowing player to deal damage using power of the Air. Aerotheurge +1 Warfare +1 Persuasion +1 Starting Talent . The skill provides a significant increase to dodging chances and a notable improvement in movement speed for a short duration . Max Strength 1st, enough memory to cast whatever you want, and wits to get to 100% crit or after you've done the other two. - Sword + Wand is affected by One-handed skill. Pressure Spike Vendors. It's pretty strong as the build provide reliable stun but also Blinding radiance (blind group around you) and Vacuum touch which is super OP at 1 ap. The source code and image assets are licensed CC BY NC SA 4. Battlemage is a preset in Divinity: Original Sin 2. The other is the Death Knight. Available starting from So, I'm playing DOS2 in a co-op campaign. Aerotheurge combat ability focuses on dealing air damage, which is resisted by Magic Armour and Air Resistance. If you are interested in being a mage consider this when making a build. There are grenade builds out there, where you take all the throwing perks and just craft grenades non-stop. I don't recommend hybrid unless you plan on making a team that has at least 2 different specialized damage characters (knight and wizard as an example) and a conjurer(but anything works really, you just have to find the proper synergy). A little speed doesn't hurt, but with the double recovery and needing to have a high max cap to avoid wasting it, Con is a much better secondary for AP purposes and it prevents the character from going splat too easily. This won't be a permanent addition to your loadout but it can help early game. Hi im thinking of trying out an Aero/scoundrel build with sebille as my origin character, i wanted to get any opinions on if its even worth spending time on on or not, Ive played Poe two and im kind of looking for a Build that would be close to cipher or Mindstalker, ive read over the aero builds and i realized that mixing it with scoundrel seems to be the closest to cipher from PoE and Aug 3, 2014 · I will be starting a new game and I would like feedback/suggestions with my 2 lone wolf builds. The primary Attribute of Spark is fire/magic damage. Dec 27, 2017 · Another +3 points can be earned by purchasing a book from a vendor late in the game. Elemental Affinity is available during Character Creation. I have two mages: pyro/geo and hydro/aero. Take your crit damage (for example mine is 165% right now) and multiply it by the number of attacks you would get in two rounds after using enrage (3 for normal 5 for lone wolf). ★ Build made for Human, Elf or Undead Human ★ A strong magic damage dealer, fight at melee and ultilize Sparkmaster along with various other weapon buffs to deal both high multiple and single target damage, especially when there are more than 2 enemies, the more the merrier. COmpletely abuses the fact that Geo and Pyro have insane synergy with Elemental affinity, completely doubling damage output during the earlygame. Doing staff battle mage solo lone wolf puuuuuuuuf Mar 9, 2020 · Divinity Original Sin 2 allows you to choose from 14 predefined classes and 14 different groups of abilities that can be used during fights. This will leave them Stunned and unable to attack. The Stormchaser utilizes Aerotheurge to produce Stuns and Shocks and Dodging to deal massive damage and t Jan 17, 2020 · It has been over a year since my last Divinity: Original Sin 2 Enhanced Edition Build Guide, which is far too long. How to Get Elemental Affinity in Divinity: Original Sin 2. Use a staff as the weapon, take Warfare 2-3 (a staff works for Warfare skills), Aero, (probably Pyro as well), lots of points into INT. There aren’t enough Aero spells in Act 1 to really make a single build out of it. For a close-range mage, you are better of increasing scoundrel, which gives critical multiplier and movement speed. Pyro, geo and aero all support battlemage much better (in that order) Nov 28, 2017 · Battlemage (warfare skills through staff) work only with fire school*. Lone Wolf (Only if you are playing with 2 characters or less) Torturer - Allows you to set burning through magic armor for extra damage. stewfls jppltuh qyrxyne pry vqjeh vzdzgq hpn iub uudftv alvq